1/7/2024 0 Comments The riftbreaker cheats![]() New weapons: defend your base with new varieties of defensive towers.New technologies: harness the power of Morphium, a mysterious resource that seems to break the laws of physics.Several new species of creatures, ranging from harmless herbivores to bloodthirsty predators, looking for territorial domination.A new Survival Mode scenario, taking place in the new biome.An entirely new Biome to explore - the Metallic Valley.The number of drones now displays correctly in the Upgrade Description Tab.Fixed orbital bombardment, orbital laser and heavy plasma crashes after loading the game.Fixed the effect color for geothermal vents.Fixed z-fighting of the Grenade Launcher and Teleport markers on the influence area.Fixed light color during wind events on the Metallic Biome.Fixed Geothermal Plant model - now includes a pipe output.Fixed a crash in ResourceSystem that occurred when resource storage was removed from a blueprint.Fixed building limits after a mission is removed from the Orbital Scanner screen.Fixed the game save behavior after a forced mission exit. ![]() Fixed incorrect resource icons in the Bestiary.Fixed the debug_recreate_buildings command - it will not steal all your AI cores anymore.Fixed a problem that allowed players to replicate drones an unlimited number of times.Thank you for all of the crash submissions! Fixed multiple crash bugs that were reported by the community.Sound: added page turn sound for scroll list buttons.Fixes gun barrells becoming 'bent' after incomplete state transitions.Energy grid will try to fix itself automatically after breaking up.Build menu: disabled upgrade level buttons state if not available (added missing model field).Build menu: fixed disabled building upgrade icon binding.Build menu: fixed buildings model state on screen leave.Build menu: fixed selected building/page on shortcut used.Build menu: fixed shortcut label visibility on building level changed.ResourceSystem: fix miners sometimes becoming blocked on one grid of resources with small amount.Fixed menu icons in water filtering plant, flora collector and cultivator.Fixed icons for various level 2 and level 3 buildings.Build mode: fixed entering undefined state (fixed inputs lock).Added proper loot drops to new prop subspecies.Increased cost of influence towers level 2 and 3.Increased power output of morphium power plants.Less health for shield in alien influence tower."Wave start" effect and sound added to all bioanomalies.Added advances and rare resource costs to world expansion weapons and skills.Added research requirement ("Alien Research") for bioscanner turret.Tweaked lightning weapons - more beams (1 -> 3) for lightning gun, sentry and tower.Sentry guns level 2, 3 and 4 have less health now.Quieter chainsaw, lightning gun and pump sounds.Added proper cultivator prefabs to new species and subspecies. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |